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Wargame red dragon israel units
Wargame red dragon israel units






wargame red dragon israel units

Fast, light transport options marry well with their clandestine, behind-enemy-lines work.Their high veterancy makes them less susceptible to panicking and ensures they can still fight with relative effectiveness.15 men per squad - that extra edge ensures that Komandosi should win any one-on-one fight, more if the enemy happens to be poorly trained.The only real downside is their lackluster RPG that, while accurate and far-reaching, is underwhelming in terms of tank-killing potential - suggesting that Komandosi are better suited to high-value-target assassination rather than anti-armor duties. Borderline overpowered, they hardly falter and wield their weapons with deadly accuracy. Komandosi are the best non-recon infantry unit of any country, not just Poland (or even Redfor). I don't think they'd be as popular if it weren't for the extra five men and maroon berets. Merkava IIAs are incredibly useful as fire-support-vehicles even against medium armor, most IFVs come with autocannons that can only pierce armor from what is basically arm's reach.The Merkava IIA's impressive 18 frontal-armor mostly negates that. Infantry is most vulnerable in transports usually - you're lucky to have a fraction of the original strength if destroyed if you get anything at all.A 100mm gun and a grenade launcher give it severely more firepower than a standard IFV.Being highly armored is bad enough, but imagine having a whole ten-man squad pop-out just as you're lining up an RPG. And like a tank, the Merkava IIA is a difficult nut to crack. It's basically a tank, although it's still classified as an "Infantry Fighting Vehicle" (IFV). The Merkava IIA is the best infantry-transport period, wheeled or tracked. The Merkava IIA is an IFV in the same way an F1 car is a go-kart. One of the fastest amphibious vehicles, the BTR-90, can avoid detection by choosing to ford rivers and lakes instead of exposed roads.A 100 km/h off-road speed makes it a perfect insertion-vehicle for behind-enemy-lines operations.The AGS-17 grenade launcher combined with the 2A72 autocannon turn infantry into swiss cheese and then fine mist.Many players buy Motostrelki exclusively just to get access to the BTR-90 - the troops are just extra-weight. Not just a battle taxi, a BTR-90 is a force multiplier capable of making even the humble Motostrelki squad a formidable force. Hands-down the best wheeled transport available to players, the BTR-90 is fast and packs a deadly punch thanks to its excellent weapon loadout. "If anything happens, try to shield the BTR with your body… it's worth more than you." The VPM 120 is amphibious, players can capitalize on otherwise unreachable mortar positions.The fuel autonomy is excellent at 1000 km, allowing it to stay close to the front and maneuver without needing to refuel.It's an incredibly fast platform making the 'shoot-and-scoot' technique quite easy.

wargame red dragon israel units

This is the standard I compare all other mortar carriers to. It's quick off-road, it's long-sustaining, and it's got decent firepower and range for light-artillery.

wargame red dragon israel units

Introduced in the 2nd Korean War DLC, the French VPM 120 is one of if not the best mortar carriers available to NATO forces. VPM is French for Very-Popular-Mortar, I hear.

  • The max speed of 300 km/h is quite impressive, especially considering the massive size, thankfully it doesn't have to spend too much time in the air.
  • It excels as a mobile 'mini-FOB' that can quickly traverse long distances between teammates.
  • It has the highest carrying capacity of any logistics vehicle in the entire game, meaning fewer trips back to the FOB.
  • It's still quite quick despite its size, although the giant frame and slow landing speed make it an easy, high-value target. The Mi-26 is an absolute hulk of a supply chopper, but with 6000 liters in tow, it's little surprise. You only get two, so do try not to get them blown up… but maybe that's just wishful thinking. We've tuned our list to account for firepower, versatility, and how well the unit fills its role. Here we've sifted out the best units from across all nations and types. There are almost 2000 different units in Wargame: Red Dragon and sifting through all of them just to see what's good and what is not exactly the most engaging of tasks. Rock beats scissors, scissors beat paper, paper beats rock, and the T-80UM beats everything.








    Wargame red dragon israel units